// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osuTK; using osuTK.Graphics; namespace osu.Game.Screens.OnlinePlay.Match.Components { public abstract class MatchSettingsOverlay : FocusedOverlayContainer { protected const float TRANSITION_DURATION = 350; protected const float FIELD_PADDING = 45; protected OnlinePlayComposite Settings { get; set; } [BackgroundDependencyLoader] private void load() { Masking = true; } protected override void PopIn() { Settings.MoveToY(0, TRANSITION_DURATION, Easing.OutQuint); } protected override void PopOut() { Settings.MoveToY(-1, TRANSITION_DURATION, Easing.InSine); } protected class SettingsTextBox : OsuTextBox { [BackgroundDependencyLoader] private void load() { BackgroundUnfocused = Color4.Black; BackgroundFocused = Color4.Black; } } protected class SettingsNumberTextBox : SettingsTextBox { protected override bool CanAddCharacter(char character) => char.IsNumber(character); } protected class SettingsPasswordTextBox : OsuPasswordTextBox { [BackgroundDependencyLoader] private void load() { BackgroundUnfocused = Color4.Black; BackgroundFocused = Color4.Black; } } protected class SectionContainer : FillFlowContainer
{ public SectionContainer() { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; Width = 0.5f; Direction = FillDirection.Vertical; Spacing = new Vector2(FIELD_PADDING); } } protected class Section : Container { private readonly Container content; protected override Container Content => content; public Section(string title) { AutoSizeAxes = Axes.Y; RelativeSizeAxes = Axes.X; InternalChild = new FillFlowContainer { AutoSizeAxes = Axes.Y, RelativeSizeAxes = Axes.X, Direction = FillDirection.Vertical, Spacing = new Vector2(5), Children = new Drawable[] { new OsuSpriteText { Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 12), Text = title.ToUpper(), }, content = new Container { AutoSizeAxes = Axes.Y, RelativeSizeAxes = Axes.X, }, }, }; } } } }