// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Platform; using osu.Framework.Screens; using osu.Framework.Utils; using osu.Game.Beatmaps; using osu.Game.Database; using osu.Game.Online.Rooms; using osu.Game.Rulesets; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Osu; using osu.Game.Rulesets.Osu.Mods; using osu.Game.Screens.OnlinePlay.Components; using osu.Game.Screens.OnlinePlay.Playlists; using osu.Game.Tests.Resources; using osu.Game.Tests.Visual.OnlinePlay; namespace osu.Game.Tests.Visual.Multiplayer { public partial class TestScenePlaylistsSongSelect : OnlinePlayTestScene { private BeatmapManager manager; private TestPlaylistsSongSelect songSelect; [BackgroundDependencyLoader] private void load(GameHost host, AudioManager audio) { DetachedBeatmapStore detachedBeatmapStore; Dependencies.Cache(new RealmRulesetStore(Realm)); Dependencies.Cache(manager = new BeatmapManager(LocalStorage, Realm, null, audio, Resources, host, Beatmap.Default)); Dependencies.Cache(detachedBeatmapStore = new DetachedBeatmapStore()); Dependencies.Cache(Realm); var beatmapSet = TestResources.CreateTestBeatmapSetInfo(); manager.Import(beatmapSet); Add(detachedBeatmapStore); } public override void SetUpSteps() { base.SetUpSteps(); AddStep("reset", () => { SelectedRoom.Value = new Room(); Ruleset.Value = new OsuRuleset().RulesetInfo; Beatmap.SetDefault(); SelectedMods.Value = Array.Empty(); }); AddStep("create song select", () => LoadScreen(songSelect = new TestPlaylistsSongSelect(SelectedRoom.Value))); AddUntilStep("wait for present", () => songSelect.IsCurrentScreen() && songSelect.BeatmapSetsLoaded); } [Test] public void TestItemAddedIfEmptyOnStart() { AddStep("finalise selection", () => songSelect.FinaliseSelection()); AddAssert("playlist has 1 item", () => SelectedRoom.Value.Playlist.Count == 1); } [Test] public void TestItemAddedWhenCreateNewItemClicked() { AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem()); AddAssert("playlist has 1 item", () => SelectedRoom.Value.Playlist.Count == 1); } [Test] public void TestItemNotAddedIfExistingOnStart() { AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem()); AddStep("finalise selection", () => songSelect.FinaliseSelection()); AddAssert("playlist has 1 item", () => SelectedRoom.Value.Playlist.Count == 1); } [Test] public void TestAddSameItemMultipleTimes() { AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem()); AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem()); AddAssert("playlist has 2 items", () => SelectedRoom.Value.Playlist.Count == 2); } [Test] public void TestAddItemAfterRearrangement() { AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem()); AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem()); AddStep("rearrange", () => { var item = SelectedRoom.Value.Playlist[0]; SelectedRoom.Value.Playlist.RemoveAt(0); SelectedRoom.Value.Playlist.Add(item); }); AddStep("create new item", () => songSelect.BeatmapDetails.CreateNewItem()); AddAssert("new item has id 2", () => SelectedRoom.Value.Playlist.Last().ID == 2); } /// /// Tests that the same instances are not shared between two playlist items. /// [Test] public void TestNewItemHasNewModInstances() { AddStep("set dt mod", () => SelectedMods.Value = new[] { new OsuModDoubleTime() }); AddStep("create item", () => songSelect.BeatmapDetails.CreateNewItem()); AddStep("change mod rate", () => ((OsuModDoubleTime)SelectedMods.Value[0]).SpeedChange.Value = 2); AddStep("create item", () => songSelect.BeatmapDetails.CreateNewItem()); AddAssert("item 1 has rate 1.5", () => { var mod = (OsuModDoubleTime)SelectedRoom.Value.Playlist.First().RequiredMods[0].ToMod(new OsuRuleset()); return Precision.AlmostEquals(1.5, mod.SpeedChange.Value); }); AddAssert("item 2 has rate 2", () => { var mod = (OsuModDoubleTime)SelectedRoom.Value.Playlist.Last().RequiredMods[0].ToMod(new OsuRuleset()); return Precision.AlmostEquals(2, mod.SpeedChange.Value); }); } /// /// Tests that the global mod instances are not retained by the rooms, as global mod instances are retained and re-used by the mod select overlay. /// [Test] public void TestGlobalModInstancesNotRetained() { OsuModDoubleTime mod = null; AddStep("set dt mod and store", () => { SelectedMods.Value = new[] { new OsuModDoubleTime() }; // Mod select overlay replaces our mod. mod = (OsuModDoubleTime)SelectedMods.Value[0]; }); AddStep("create item", () => songSelect.BeatmapDetails.CreateNewItem()); AddStep("change stored mod rate", () => mod.SpeedChange.Value = 2); AddAssert("item has rate 1.5", () => { var m = (OsuModDoubleTime)SelectedRoom.Value.Playlist.First().RequiredMods[0].ToMod(new OsuRuleset()); return Precision.AlmostEquals(1.5, m.SpeedChange.Value); }); } private partial class TestPlaylistsSongSelect : PlaylistsSongSelect { public new MatchBeatmapDetailArea BeatmapDetails => (MatchBeatmapDetailArea)base.BeatmapDetails; public TestPlaylistsSongSelect(Room room) : base(room) { } } } }