// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics.Sprites; namespace osu.Game.Overlays.Toolbar { public class ToolbarChangelogButton : ToolbarOverlayToggleButton { public ToolbarChangelogButton() { SetIcon(FontAwesome.Solid.Bullhorn); } [BackgroundDependencyLoader(true)] private void load(ChangelogOverlay changelog) { StateContainer = changelog; } } }