// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Game.Rulesets.Timing; namespace osu.Game.Rulesets.Mania.Timing { /// /// A which scrolls relative to the control point start time. /// internal class BasicScrollingDrawableTimingSection : DrawableTimingSection { private readonly MultiplierControlPoint controlPoint; public BasicScrollingDrawableTimingSection(MultiplierControlPoint controlPoint) { this.controlPoint = controlPoint; } protected override void Update() { base.Update(); Y = (float)(controlPoint.StartTime - Time.Current); } } }