// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Graphics; using osu.Framework.Input; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using OpenTK; using OpenTK.Graphics; namespace osu.Game.Overlays.Chat.Tabs { public class TabCloseButton : OsuClickableContainer { private readonly SpriteIcon icon; public TabCloseButton() { Size = new Vector2(20); Child = icon = new SpriteIcon { Anchor = Anchor.Centre, Origin = Anchor.Centre, Scale = new Vector2(0.75f), Icon = FontAwesome.fa_close, RelativeSizeAxes = Axes.Both, }; } protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) { icon.ScaleTo(0.5f, 1000, Easing.OutQuint); return base.OnMouseDown(state, args); } protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) { icon.ScaleTo(0.75f, 1000, Easing.OutElastic); return base.OnMouseUp(state, args); } protected override bool OnHover(InputState state) { icon.FadeColour(Color4.Red, 200, Easing.OutQuint); return base.OnHover(state); } protected override void OnHoverLost(InputState state) { icon.FadeColour(Color4.White, 200, Easing.OutQuint); base.OnHoverLost(state); } } }