// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Overlays; namespace osu.Game.Screens.Edit.Compose.Components { internal partial class EditorInspector : CompositeDrawable { protected OsuTextFlowContainer InspectorText = null!; [Resolved] protected EditorBeatmap EditorBeatmap { get; private set; } = null!; [Resolved] private OverlayColourProvider colourProvider { get; set; } = null!; [BackgroundDependencyLoader] private void load() { AutoSizeAxes = Axes.Y; RelativeSizeAxes = Axes.X; InternalChild = InspectorText = new OsuTextFlowContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, }; } protected void AddHeader(string header) => InspectorText.AddParagraph($"{header}: ", s => { s.Padding = new MarginPadding { Top = 2 }; s.Font = s.Font.With(size: 12); s.Colour = colourProvider.Content2; }); protected void AddValue(string value) => InspectorText.AddParagraph(value, s => { s.Font = s.Font.With(weight: FontWeight.SemiBold); s.Colour = colourProvider.Content1; }); } }