// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.Graphics; using osu.Game.Overlays.Mods; using osu.Framework.Testing; using osu.Game.Modes; namespace osu.Desktop.VisualTests.Tests { internal class TestCaseModSelectOverlay : TestCase { public override string Description => @"Tests the mod select overlay"; private ModSelectOverlay modSelect; public override void Reset() { base.Reset(); Add(modSelect = new ModSelectOverlay { RelativeSizeAxes = Axes.X, Origin = Anchor.BottomCentre, Anchor = Anchor.BottomCentre, }); AddButton("Toggle", modSelect.ToggleVisibility); AddButton("osu!", () => modSelect.PlayMode.Value = PlayMode.Osu); AddButton("osu!taiko", () => modSelect.PlayMode.Value = PlayMode.Taiko); AddButton("osu!catch", () => modSelect.PlayMode.Value = PlayMode.Catch); AddButton("osu!mania", () => modSelect.PlayMode.Value = PlayMode.Mania); } } }