// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.UserInterface; using osu.Framework.Input.Events; using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects.Types; using osu.Game.Rulesets.Osu.Objects; using osuTK; using osuTK.Graphics; using osuTK.Input; namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components { /// /// A visualisation of a single in an osu hit object with a path. /// /// The type of which this visualises. public partial class PathControlPointPiece : BlueprintPiece, IHasTooltip where T : OsuHitObject, IHasPath { public Action, MouseButtonEvent> RequestSelection; public Action DragStarted; public Action DragInProgress; public Action DragEnded; public readonly BindableBool IsSelected = new BindableBool(); public readonly PathControlPoint ControlPoint; private readonly T hitObject; private readonly FastCircle circle; private readonly Drawable markerRing; [Resolved] private OsuColour colours { get; set; } private IBindable hitObjectPosition; private IBindable hitObjectScale; private IBindable stackHeight; public PathControlPointPiece(T hitObject, PathControlPoint controlPoint) { this.hitObject = hitObject; ControlPoint = controlPoint; controlPoint.Changed += updateMarkerDisplay; Origin = Anchor.Centre; AutoSizeAxes = Axes.Both; InternalChildren = new[] { circle = new FastCircle { Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(20), }, markerRing = new CircularProgress { Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(28), Alpha = 0, InnerRadius = 0.1f, Progress = 1 } }; } protected override void LoadComplete() { base.LoadComplete(); hitObjectPosition = hitObject.PositionBindable.GetBoundCopy(); hitObjectPosition.BindValueChanged(_ => updateMarkerDisplay()); hitObjectScale = hitObject.ScaleBindable.GetBoundCopy(); hitObjectScale.BindValueChanged(_ => updateMarkerDisplay()); stackHeight = hitObject.StackHeightBindable.GetBoundCopy(); stackHeight.BindValueChanged(_ => updateMarkerDisplay()); IsSelected.BindValueChanged(_ => updateMarkerDisplay()); updateMarkerDisplay(); } // The connecting path is excluded from positional input public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => circle.ReceivePositionalInputAt(screenSpacePos); protected override bool OnHover(HoverEvent e) { updateMarkerDisplay(); return false; } protected override void OnHoverLost(HoverLostEvent e) { updateMarkerDisplay(); } // Used to pair up mouse down/drag events with their corresponding mouse up events, // to avoid deselecting the piece by accident when the mouse up corresponding to the mouse down/drag fires. private bool keepSelection; protected override bool OnMouseDown(MouseDownEvent e) { if (RequestSelection == null) return false; switch (e.Button) { case MouseButton.Left: // if control is pressed, do not do anything as the user may be adding to current selection // or dragging all currently selected control points. // if it isn't and the user's intent is to deselect, deselection will happen on mouse up. if (e.ControlPressed && IsSelected.Value) return true; RequestSelection.Invoke(this, e); keepSelection = true; return true; case MouseButton.Right: if (!IsSelected.Value) RequestSelection.Invoke(this, e); keepSelection = true; return false; // Allow context menu to show } return false; } protected override void OnMouseUp(MouseUpEvent e) { base.OnMouseUp(e); // ctrl+click deselects this piece, but only if this event // wasn't immediately preceded by a matching mouse down or drag. if (IsSelected.Value && e.ControlPressed && !keepSelection) IsSelected.Value = false; keepSelection = false; } protected override bool OnClick(ClickEvent e) => RequestSelection != null; protected override bool OnDragStart(DragStartEvent e) { if (RequestSelection == null) return false; if (e.Button == MouseButton.Left) { DragStarted?.Invoke(ControlPoint); keepSelection = true; return true; } return false; } protected override void OnDrag(DragEvent e) => DragInProgress?.Invoke(e); protected override void OnDragEnd(DragEndEvent e) => DragEnded?.Invoke(); /// /// Updates the state of the circular control point marker. /// private void updateMarkerDisplay() { Position = hitObject.StackedPosition + ControlPoint.Position; markerRing.Alpha = IsSelected.Value ? 1 : 0; Color4 colour = getColourFromNodeType(); if (IsHovered || IsSelected.Value) colour = colour.Lighten(1); Colour = colour; Scale = new Vector2(hitObject.Scale); } private Color4 getColourFromNodeType() { if (ControlPoint.Type is not PathType pathType) return colours.Yellow; switch (pathType.Type) { case SplineType.Catmull: return colours.SeaFoam; case SplineType.BSpline: if (!pathType.Degree.HasValue) return colours.PinkLighter; int idx = Math.Clamp(pathType.Degree.Value, 0, 3); return new[] { colours.PinkDarker, colours.PinkDark, colours.Pink, colours.PinkLight }[idx]; case SplineType.PerfectCurve: return colours.PurpleDark; default: return colours.Red; } } public LocalisableString TooltipText => ControlPoint.Type?.Description ?? string.Empty; } }