// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. namespace osu.Game.Rulesets.Edit.Checks.Components { public class CheckMetadata { /// /// The category this check belongs to. E.g. , , or . /// public readonly CheckCategory Category; /// /// Describes the issue(s) that this check looks for. Keep this brief, such that it fits into "No {description}". E.g. "Offscreen objects" / "Too short sliders". /// public readonly string Description; /// /// Specifies whether this check is difficulty-specific or applies to the entire beatmapset. Set to by default. /// public readonly CheckScope Scope; public CheckMetadata(CheckCategory category, string description, CheckScope scope = CheckScope.Difficulty) { Category = category; Description = description; Scope = scope; } } }