// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Game.Beatmaps; using osu.Game.Rulesets; using osu.Game.Screens.Select.Leaderboards; using osu.Game.Online.API.Requests.Responses; using osu.Game.Rulesets.Mods; using System.Collections.Generic; using System.Globalization; using System.Linq; using osu.Framework.IO.Network; using osu.Game.Extensions; namespace osu.Game.Online.API.Requests { public class GetScoresRequest : APIRequest, IEquatable { public const int DEFAULT_SCORES_PER_REQUEST = 50; public const int MAX_SCORES_PER_REQUEST = 100; private readonly IBeatmapInfo beatmapInfo; private readonly BeatmapLeaderboardScope scope; private readonly IRulesetInfo ruleset; private readonly IEnumerable mods; public GetScoresRequest(IBeatmapInfo beatmapInfo, IRulesetInfo ruleset, BeatmapLeaderboardScope scope = BeatmapLeaderboardScope.Global, IEnumerable? mods = null) { if (beatmapInfo.OnlineID <= 0) throw new InvalidOperationException($"Cannot lookup a beatmap's scores without having a populated {nameof(IBeatmapInfo.OnlineID)}."); if (scope == BeatmapLeaderboardScope.Local) throw new InvalidOperationException("Should not attempt to request online scores for a local scoped leaderboard"); this.beatmapInfo = beatmapInfo; this.scope = scope; this.ruleset = ruleset ?? throw new ArgumentNullException(nameof(ruleset)); this.mods = mods ?? Array.Empty(); } protected override string Target => $@"beatmaps/{beatmapInfo.OnlineID}/scores"; protected override WebRequest CreateWebRequest() { var req = base.CreateWebRequest(); req.AddParameter(@"type", scope.ToString().ToLowerInvariant()); req.AddParameter(@"mode", ruleset.ShortName); foreach (var mod in mods) req.AddParameter(@"mods[]", mod.Acronym); req.AddParameter(@"limit", (scope.RequiresSupporter(mods.Any()) ? MAX_SCORES_PER_REQUEST : DEFAULT_SCORES_PER_REQUEST).ToString(CultureInfo.InvariantCulture)); return req; } public bool Equals(GetScoresRequest? other) { if (ReferenceEquals(null, other)) return false; if (ReferenceEquals(this, other)) return true; return beatmapInfo.Equals(other.beatmapInfo) && scope == other.scope && ruleset.Equals(other.ruleset) && mods.SequenceEqual(other.mods); } } }