// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE namespace osu.Game.Modes.Taiko.Objects { public class DrumRollTick : TaikoHitObject { /// /// Whether this is the first (initial) tick of the slider. /// public bool FirstTick; /// /// The distance between this tick and the next in milliseconds. /// Half of this value is the hit window of the tick. /// public double TickTimeDistance; public override TaikoHitType Type => TaikoHitType.DrumRollTick; } }