// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Localisation; namespace osu.Game.Localisation { public static class ToolbarStrings { private const string prefix = @"osu.Game.Resources.Localisation.Toolbar"; /// /// "Connection interrupted, will try to reconnect..." /// public static LocalisableString AttemptingToReconnect => new TranslatableString(getKey(@"attempting_to_reconnect"), @"Connection interrupted, will try to reconnect..."); /// /// "Connecting..." /// public static LocalisableString Connecting => new TranslatableString(getKey(@"connecting"), @"Connecting..."); /// /// "Verification required" /// public static LocalisableString VerificationRequired => new TranslatableString(getKey(@"verification_required"), @"Verification required"); /// /// "home" /// public static LocalisableString HomeHeaderTitle => new TranslatableString(getKey(@"home_header_title"), @"home"); /// /// "return to the main menu" /// public static LocalisableString HomeHeaderDescription => new TranslatableString(getKey(@"home_header_description"), @"return to the main menu"); /// /// "play some {0}" /// public static LocalisableString PlaySomeRuleset(string arg0) => new TranslatableString(getKey(@"play_some_ruleset"), @"play some {0}", arg0); private static string getKey(string key) => $@"{prefix}:{key}"; } }