// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using OpenTK; using osu.Framework.Graphics; using osu.Framework.Graphics.Primitives; using osu.Game.Graphics.UserInterface; using osu.Game.Screens.Play; namespace osu.Game.Modes.UI { public class StandardHudOverlay : HudOverlay { protected override PercentageCounter CreateAccuracyCounter() => new PercentageCounter { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, Position = new Vector2(0, 65), TextSize = 20, Margin = new MarginPadding { Right = 5 }, }; protected override ComboCounter CreateComboCounter() => new StandardComboCounter { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, }; protected override HealthDisplay CreateHealthDisplay() => new StandardHealthDisplay { Size = new Vector2(1, 5), RelativeSizeAxes = Axes.X, Margin = new MarginPadding { Top = 20 } }; protected override KeyCounterCollection CreateKeyCounter() => new KeyCounterCollection { IsCounting = true, FadeTime = 50, Anchor = Anchor.BottomRight, Origin = Anchor.BottomRight, Margin = new MarginPadding(10), }; protected override ScoreCounter CreateScoreCounter() => new ScoreCounter(6) { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre, TextSize = 40, Position = new Vector2(0, 30), Margin = new MarginPadding { Right = 5 }, }; protected override SongProgress CreateProgress() => new SongProgress() { Anchor = Anchor.BottomLeft, Origin = Anchor.BottomLeft, RelativeSizeAxes = Axes.X, Depth = -2, //todo: find out why this doesn't put progress on top of PauseOverlay Values = new[] { 3 }, //todo: removeme }; } }