// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; namespace osu.Game.Rulesets.Catch.Objects.Drawables { public class DrawableTinyDroplet : DrawableDroplet { public DrawableTinyDroplet(TinyDroplet h) : base(h) { } [BackgroundDependencyLoader] private void load() { ScaleContainer.Scale /= 2; } } }