// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Game.Overlays.Dialog; using osu.Game.Tournament.Models; namespace osu.Game.Tournament.Screens.Editors.Components { public partial class DeleteRoundDialog : DeletionDialog { public DeleteRoundDialog(TournamentRound round, Action action) { HeaderText = round.Name.Value.Length > 0 ? $@"Delete round ""{round.Name.Value}""?" : @"Delete unnamed round?"; DangerousAction = action; } } }