// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using NUnit.Framework; using osu.Framework.Graphics; namespace osu.Game.Tests.Visual.Editing { public class TestSceneTimelineZoom : TimelineTestScene { public override Drawable CreateTestComponent() => Empty(); [Test] public void TestVisibleRangeUpdatesOnZoomChange() { double initialVisibleRange = 0; AddUntilStep("wait for load", () => MusicController.TrackLoaded); AddStep("reset zoom", () => TimelineArea.Timeline.Zoom = 100); AddStep("get initial range", () => initialVisibleRange = TimelineArea.Timeline.VisibleRange); AddStep("scale zoom", () => TimelineArea.Timeline.Zoom = 200); AddStep("range halved", () => Assert.That(TimelineArea.Timeline.VisibleRange, Is.EqualTo(initialVisibleRange / 2).Within(1))); AddStep("descale zoom", () => TimelineArea.Timeline.Zoom = 50); AddStep("range doubled", () => Assert.That(TimelineArea.Timeline.VisibleRange, Is.EqualTo(initialVisibleRange * 2).Within(1))); AddStep("restore zoom", () => TimelineArea.Timeline.Zoom = 100); AddStep("range restored", () => Assert.That(TimelineArea.Timeline.VisibleRange, Is.EqualTo(initialVisibleRange).Within(1))); } [Test] public void TestVisibleRangeConstantOnSizeChange() { double initialVisibleRange = 0; AddUntilStep("wait for load", () => MusicController.TrackLoaded); AddStep("reset timeline size", () => TimelineArea.Timeline.Width = 1); AddStep("get initial range", () => initialVisibleRange = TimelineArea.Timeline.VisibleRange); AddStep("scale timeline size", () => TimelineArea.Timeline.Width = 2); AddAssert("same range", () => TimelineArea.Timeline.VisibleRange == initialVisibleRange); AddStep("descale timeline size", () => TimelineArea.Timeline.Width = 0.5f); AddAssert("same range", () => TimelineArea.Timeline.VisibleRange == initialVisibleRange); AddStep("restore timeline size", () => TimelineArea.Timeline.Width = 1); AddAssert("same range", () => TimelineArea.Timeline.VisibleRange == initialVisibleRange); } } }