// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.IO; using System.Threading; using osu.Framework.Screens; using osu.Game.Overlays.Settings.Sections.Maintenance; namespace osu.Game.Tests.Visual.Settings { public class TestSceneMigrationScreens : ScreenTestScene { public TestSceneMigrationScreens() { AddStep("Push screen", () => Stack.Push(new TestMigrationSelectScreen())); } private class TestMigrationSelectScreen : MigrationSelectScreen { protected override void BeginMigration(DirectoryInfo target) => this.Push(new TestMigrationRunScreen()); private class TestMigrationRunScreen : MigrationRunScreen { protected override void PerformMigration() { Thread.Sleep(3000); } public TestMigrationRunScreen() : base(null) { } } } } }