// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Input.Events; using osu.Framework.Screens; using osu.Game.Graphics.Containers; using osu.Game.Graphics.UserInterface; using osu.Game.Online.Multiplayer; using osu.Game.Overlays.SearchableList; using osu.Game.Screens.Multi.Lounge.Components; using osu.Game.Screens.Multi.Match; namespace osu.Game.Screens.Multi.Lounge { public class LoungeSubScreen : MultiplayerSubScreen { public override string Title => "Lounge"; protected readonly FilterControl Filter; private readonly Container content; private readonly ProcessingOverlay processingOverlay; [Resolved] private Bindable currentRoom { get; set; } public LoungeSubScreen() { InternalChildren = new Drawable[] { Filter = new FilterControl { Depth = -1 }, content = new Container { RelativeSizeAxes = Axes.Both, Children = new Drawable[] { new Container { RelativeSizeAxes = Axes.Both, Width = 0.55f, Children = new Drawable[] { new OsuScrollContainer { RelativeSizeAxes = Axes.Both, ScrollbarOverlapsContent = false, Padding = new MarginPadding(10), Child = new SearchContainer { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Child = new RoomsContainer { JoinRequested = joinRequested } }, }, processingOverlay = new ProcessingOverlay { Alpha = 0 } } }, new RoomInspector { Anchor = Anchor.TopRight, Origin = Anchor.TopRight, RelativeSizeAxes = Axes.Both, Width = 0.45f, }, }, }, }; } protected override void UpdateAfterChildren() { base.UpdateAfterChildren(); content.Padding = new MarginPadding { Top = Filter.DrawHeight, Left = SearchableListOverlay.WIDTH_PADDING - DrawableRoom.SELECTION_BORDER_WIDTH + HORIZONTAL_OVERFLOW_PADDING, Right = SearchableListOverlay.WIDTH_PADDING + HORIZONTAL_OVERFLOW_PADDING, }; } protected override void OnFocus(FocusEvent e) { Filter.Search.TakeFocus(); } public override void OnEntering(IScreen last) { base.OnEntering(last); Filter.Search.HoldFocus = true; } public override bool OnExiting(IScreen next) { Filter.Search.HoldFocus = false; return base.OnExiting(next); } public override void OnSuspending(IScreen next) { base.OnSuspending(next); Filter.Search.HoldFocus = false; } public override void OnResuming(IScreen last) { base.OnResuming(last); if (currentRoom.Value?.RoomID.Value == null) currentRoom.Value = new Room(); } private void joinRequested(Room room) { processingOverlay.Show(); RoomManager?.JoinRoom(room, r => { Open(room); processingOverlay.Hide(); }, _ => processingOverlay.Hide()); } /// /// Push a room as a new subscreen. /// public void Open(Room room) { // Handles the case where a room is clicked 3 times in quick succession if (!this.IsCurrentScreen()) return; currentRoom.Value = room; this.Push(new MatchSubScreen(room)); } } }