// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.IO; using System.Linq; using osu.Game.Utils; namespace osu.Game.Rulesets.Edit.Checks.Components { public static class AudioCheckUtils { public static bool HasAudioExtension(string filename) => SupportedExtensions.AUDIO_EXTENSIONS.Contains(Path.GetExtension(filename).ToLowerInvariant()); } }