// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using JetBrains.Annotations; using osu.Framework.Audio; using osu.Framework.Audio.Sample; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.OpenGL.Textures; using osu.Framework.Graphics.Textures; using osu.Framework.IO.Stores; using osu.Game.Audio; using osu.Game.Beatmaps.Formats; using osu.Game.IO; using osu.Game.Rulesets.Scoring; using osu.Game.Screens.Play.HUD; using osuTK; using osuTK.Graphics; namespace osu.Game.Skinning { public class LegacySkin : Skin { [CanBeNull] protected TextureStore Textures; [CanBeNull] protected IResourceStore Samples; /// /// Whether texture for the keys exists. /// Used to determine if the mania ruleset is skinned. /// private readonly Lazy hasKeyTexture; protected virtual bool AllowManiaSkin => hasKeyTexture.Value; /// /// Whether this skin can use samples with a custom bank (custom sample set in stable terminology). /// Added in order to match sample lookup logic from stable (in stable, only the beatmap skin could use samples with a custom sample bank). /// protected virtual bool UseCustomSampleBanks => false; public new LegacySkinConfiguration Configuration { get => base.Configuration as LegacySkinConfiguration; set => base.Configuration = value; } private readonly Dictionary maniaConfigurations = new Dictionary(); public LegacySkin(SkinInfo skin, IResourceStore storage, AudioManager audioManager) : this(skin, new LegacySkinResourceStore(skin, storage), audioManager, "skin.ini") { } protected LegacySkin(SkinInfo skin, IResourceStore storage, AudioManager audioManager, string filename) : base(skin) { using (var stream = storage?.GetStream(filename)) { if (stream != null) { using (LineBufferedReader reader = new LineBufferedReader(stream, true)) Configuration = new LegacySkinDecoder().Decode(reader); stream.Seek(0, SeekOrigin.Begin); using (LineBufferedReader reader = new LineBufferedReader(stream)) { var maniaList = new LegacyManiaSkinDecoder().Decode(reader); foreach (var config in maniaList) maniaConfigurations[config.Keys] = config; } } else Configuration = new LegacySkinConfiguration(); } if (storage != null) { var samples = audioManager?.GetSampleStore(storage); if (samples != null) samples.PlaybackConcurrency = OsuGameBase.SAMPLE_CONCURRENCY; Samples = samples; Textures = new TextureStore(new TextureLoaderStore(storage)); (storage as ResourceStore)?.AddExtension("ogg"); } // todo: this shouldn't really be duplicated here (from ManiaLegacySkinTransformer). we need to come up with a better solution. hasKeyTexture = new Lazy(() => this.GetAnimation( lookupForMania(new LegacyManiaSkinConfigurationLookup(4, LegacyManiaSkinConfigurationLookups.KeyImage, 0))?.Value ?? "mania-key1", true, true) != null); } protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); Textures?.Dispose(); Samples?.Dispose(); } public override IBindable GetConfig(TLookup lookup) { switch (lookup) { case GlobalSkinColours colour: switch (colour) { case GlobalSkinColours.ComboColours: var comboColours = Configuration.ComboColours; if (comboColours != null) return SkinUtils.As(new Bindable>(comboColours)); break; default: return SkinUtils.As(getCustomColour(Configuration, colour.ToString())); } break; case SkinCustomColourLookup customColour: return SkinUtils.As(getCustomColour(Configuration, customColour.Lookup.ToString())); case LegacyManiaSkinConfigurationLookup maniaLookup: if (!AllowManiaSkin) return null; var result = lookupForMania(maniaLookup); if (result != null) return result; break; case LegacySkinConfiguration.LegacySetting legacy: return legacySettingLookup(legacy); default: return genericLookup(lookup); } return null; } private IBindable lookupForMania(LegacyManiaSkinConfigurationLookup maniaLookup) { if (!maniaConfigurations.TryGetValue(maniaLookup.Keys, out var existing)) maniaConfigurations[maniaLookup.Keys] = existing = new LegacyManiaSkinConfiguration(maniaLookup.Keys); switch (maniaLookup.Lookup) { case LegacyManiaSkinConfigurationLookups.ColumnWidth: Debug.Assert(maniaLookup.TargetColumn != null); return SkinUtils.As(new Bindable(existing.ColumnWidth[maniaLookup.TargetColumn.Value])); case LegacyManiaSkinConfigurationLookups.ColumnSpacing: Debug.Assert(maniaLookup.TargetColumn != null); return SkinUtils.As(new Bindable(existing.ColumnSpacing[maniaLookup.TargetColumn.Value])); case LegacyManiaSkinConfigurationLookups.HitPosition: return SkinUtils.As(new Bindable(existing.HitPosition)); case LegacyManiaSkinConfigurationLookups.ScorePosition: return SkinUtils.As(new Bindable(existing.ScorePosition)); case LegacyManiaSkinConfigurationLookups.LightPosition: return SkinUtils.As(new Bindable(existing.LightPosition)); case LegacyManiaSkinConfigurationLookups.ShowJudgementLine: return SkinUtils.As(new Bindable(existing.ShowJudgementLine)); case LegacyManiaSkinConfigurationLookups.ExplosionImage: return SkinUtils.As(getManiaImage(existing, "LightingN")); case LegacyManiaSkinConfigurationLookups.ExplosionScale: Debug.Assert(maniaLookup.TargetColumn != null); if (GetConfig(LegacySkinConfiguration.LegacySetting.Version)?.Value < 2.5m) return SkinUtils.As(new Bindable(1)); if (existing.ExplosionWidth[maniaLookup.TargetColumn.Value] != 0) return SkinUtils.As(new Bindable(existing.ExplosionWidth[maniaLookup.TargetColumn.Value] / LegacyManiaSkinConfiguration.DEFAULT_COLUMN_SIZE)); return SkinUtils.As(new Bindable(existing.ColumnWidth[maniaLookup.TargetColumn.Value] / LegacyManiaSkinConfiguration.DEFAULT_COLUMN_SIZE)); case LegacyManiaSkinConfigurationLookups.ColumnLineColour: return SkinUtils.As(getCustomColour(existing, "ColourColumnLine")); case LegacyManiaSkinConfigurationLookups.JudgementLineColour: return SkinUtils.As(getCustomColour(existing, "ColourJudgementLine")); case LegacyManiaSkinConfigurationLookups.ColumnBackgroundColour: Debug.Assert(maniaLookup.TargetColumn != null); return SkinUtils.As(getCustomColour(existing, $"Colour{maniaLookup.TargetColumn + 1}")); case LegacyManiaSkinConfigurationLookups.ColumnLightColour: Debug.Assert(maniaLookup.TargetColumn != null); return SkinUtils.As(getCustomColour(existing, $"ColourLight{maniaLookup.TargetColumn + 1}")); case LegacyManiaSkinConfigurationLookups.MinimumColumnWidth: return SkinUtils.As(new Bindable(existing.MinimumColumnWidth)); case LegacyManiaSkinConfigurationLookups.NoteImage: Debug.Assert(maniaLookup.TargetColumn != null); return SkinUtils.As(getManiaImage(existing, $"NoteImage{maniaLookup.TargetColumn}")); case LegacyManiaSkinConfigurationLookups.HoldNoteHeadImage: Debug.Assert(maniaLookup.TargetColumn != null); return SkinUtils.As(getManiaImage(existing, $"NoteImage{maniaLookup.TargetColumn}H")); case LegacyManiaSkinConfigurationLookups.HoldNoteTailImage: Debug.Assert(maniaLookup.TargetColumn != null); return SkinUtils.As(getManiaImage(existing, $"NoteImage{maniaLookup.TargetColumn}T")); case LegacyManiaSkinConfigurationLookups.HoldNoteBodyImage: Debug.Assert(maniaLookup.TargetColumn != null); return SkinUtils.As(getManiaImage(existing, $"NoteImage{maniaLookup.TargetColumn}L")); case LegacyManiaSkinConfigurationLookups.HoldNoteLightImage: return SkinUtils.As(getManiaImage(existing, "LightingL")); case LegacyManiaSkinConfigurationLookups.HoldNoteLightScale: Debug.Assert(maniaLookup.TargetColumn != null); if (GetConfig(LegacySkinConfiguration.LegacySetting.Version)?.Value < 2.5m) return SkinUtils.As(new Bindable(1)); if (existing.HoldNoteLightWidth[maniaLookup.TargetColumn.Value] != 0) return SkinUtils.As(new Bindable(existing.HoldNoteLightWidth[maniaLookup.TargetColumn.Value] / LegacyManiaSkinConfiguration.DEFAULT_COLUMN_SIZE)); return SkinUtils.As(new Bindable(existing.ColumnWidth[maniaLookup.TargetColumn.Value] / LegacyManiaSkinConfiguration.DEFAULT_COLUMN_SIZE)); case LegacyManiaSkinConfigurationLookups.KeyImage: Debug.Assert(maniaLookup.TargetColumn != null); return SkinUtils.As(getManiaImage(existing, $"KeyImage{maniaLookup.TargetColumn}")); case LegacyManiaSkinConfigurationLookups.KeyImageDown: Debug.Assert(maniaLookup.TargetColumn != null); return SkinUtils.As(getManiaImage(existing, $"KeyImage{maniaLookup.TargetColumn}D")); case LegacyManiaSkinConfigurationLookups.LeftStageImage: return SkinUtils.As(getManiaImage(existing, "StageLeft")); case LegacyManiaSkinConfigurationLookups.RightStageImage: return SkinUtils.As(getManiaImage(existing, "StageRight")); case LegacyManiaSkinConfigurationLookups.BottomStageImage: return SkinUtils.As(getManiaImage(existing, "StageBottom")); case LegacyManiaSkinConfigurationLookups.LightImage: return SkinUtils.As(getManiaImage(existing, "StageLight")); case LegacyManiaSkinConfigurationLookups.HitTargetImage: return SkinUtils.As(getManiaImage(existing, "StageHint")); case LegacyManiaSkinConfigurationLookups.LeftLineWidth: Debug.Assert(maniaLookup.TargetColumn != null); return SkinUtils.As(new Bindable(existing.ColumnLineWidth[maniaLookup.TargetColumn.Value])); case LegacyManiaSkinConfigurationLookups.RightLineWidth: Debug.Assert(maniaLookup.TargetColumn != null); return SkinUtils.As(new Bindable(existing.ColumnLineWidth[maniaLookup.TargetColumn.Value + 1])); case LegacyManiaSkinConfigurationLookups.Hit0: case LegacyManiaSkinConfigurationLookups.Hit50: case LegacyManiaSkinConfigurationLookups.Hit100: case LegacyManiaSkinConfigurationLookups.Hit200: case LegacyManiaSkinConfigurationLookups.Hit300: case LegacyManiaSkinConfigurationLookups.Hit300g: return SkinUtils.As(getManiaImage(existing, maniaLookup.Lookup.ToString())); case LegacyManiaSkinConfigurationLookups.KeysUnderNotes: return SkinUtils.As(new Bindable(existing.KeysUnderNotes)); } return null; } private IBindable getCustomColour(IHasCustomColours source, string lookup) => source.CustomColours.TryGetValue(lookup, out var col) ? new Bindable(col) : null; private IBindable getManiaImage(LegacyManiaSkinConfiguration source, string lookup) => source.ImageLookups.TryGetValue(lookup, out var image) ? new Bindable(image) : null; [CanBeNull] private IBindable legacySettingLookup(LegacySkinConfiguration.LegacySetting legacySetting) { switch (legacySetting) { case LegacySkinConfiguration.LegacySetting.Version: return SkinUtils.As(new Bindable(Configuration.LegacyVersion ?? LegacySkinConfiguration.LATEST_VERSION)); default: return genericLookup(legacySetting); } } [CanBeNull] private IBindable genericLookup(TLookup lookup) { try { if (Configuration.ConfigDictionary.TryGetValue(lookup.ToString(), out var val)) { // special case for handling skins which use 1 or 0 to signify a boolean state. if (typeof(TValue) == typeof(bool)) val = val == "1" ? "true" : "false"; var bindable = new Bindable(); if (val != null) bindable.Parse(val); return bindable; } } catch { } return null; } private string scorePrefix => GetConfig(LegacySkinConfiguration.LegacySetting.ScorePrefix)?.Value ?? "score"; private string comboPrefix => GetConfig(LegacySkinConfiguration.LegacySetting.ComboPrefix)?.Value ?? "score"; private bool hasScoreFont => this.HasFont(scorePrefix); public override Drawable GetDrawableComponent(ISkinComponent component) { switch (component) { case HUDSkinComponent hudComponent: { if (!hasScoreFont) return null; switch (hudComponent.Component) { case HUDSkinComponents.ComboCounter: return new LegacyComboCounter(); case HUDSkinComponents.ScoreCounter: return new LegacyScoreCounter(this); case HUDSkinComponents.AccuracyCounter: return new LegacyAccuracyCounter(this); case HUDSkinComponents.HealthDisplay: return new LegacyHealthDisplay(this); case HUDSkinComponents.ComboText: return new LegacySpriteText(this, comboPrefix) { Spacing = new Vector2(-(GetConfig(LegacySkinConfiguration.LegacySetting.ComboOverlap)?.Value ?? -2), 0) }; case HUDSkinComponents.ScoreText: return new LegacySpriteText(this, scorePrefix) { Spacing = new Vector2(-(GetConfig(LegacySkinConfiguration.LegacySetting.ScoreOverlap)?.Value ?? -2), 0) }; } return null; } case GameplaySkinComponent resultComponent: Func createDrawable = () => getJudgementAnimation(resultComponent.Component); // kind of wasteful that we throw this away, but should do for now. if (createDrawable() != null) { if (Configuration.LegacyVersion > 1) return new LegacyJudgementPieceNew(resultComponent.Component, createDrawable, getParticleTexture(resultComponent.Component)); else return new LegacyJudgementPieceOld(resultComponent.Component, createDrawable); } break; } return this.GetAnimation(component.LookupName, false, false); } private Texture getParticleTexture(HitResult result) { switch (result) { case HitResult.Meh: return GetTexture("particle50"); case HitResult.Ok: return GetTexture("particle100"); case HitResult.Great: return GetTexture("particle300"); } return null; } private Drawable getJudgementAnimation(HitResult result) { switch (result) { case HitResult.Miss: return this.GetAnimation("hit0", true, false); case HitResult.Meh: return this.GetAnimation("hit50", true, false); case HitResult.Ok: return this.GetAnimation("hit100", true, false); case HitResult.Great: return this.GetAnimation("hit300", true, false); } return null; } public override Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) { foreach (var name in getFallbackNames(componentName)) { float ratio = 2; var texture = Textures?.Get($"{name}@2x", wrapModeS, wrapModeT); if (texture == null) { ratio = 1; texture = Textures?.Get(name, wrapModeS, wrapModeT); } if (texture == null) continue; texture.ScaleAdjust = ratio; return texture; } return null; } public override SampleChannel GetSample(ISampleInfo sampleInfo) { IEnumerable lookupNames; if (sampleInfo is HitSampleInfo hitSample) lookupNames = getLegacyLookupNames(hitSample); else { lookupNames = sampleInfo.LookupNames.SelectMany(getFallbackNames); } foreach (var lookup in lookupNames) { var sample = Samples?.Get(lookup); if (sample != null) return sample; } return null; } private IEnumerable getLegacyLookupNames(HitSampleInfo hitSample) { var lookupNames = hitSample.LookupNames.SelectMany(getFallbackNames); if (!UseCustomSampleBanks && !string.IsNullOrEmpty(hitSample.Suffix)) { // for compatibility with stable, exclude the lookup names with the custom sample bank suffix, if they are not valid for use in this skin. // using .EndsWith() is intentional as it ensures parity in all edge cases // (see LegacyTaikoSampleInfo for an example of one - prioritising the taiko prefix should still apply, but the sample bank should not). lookupNames = lookupNames.Where(name => !name.EndsWith(hitSample.Suffix, StringComparison.Ordinal)); } foreach (var l in lookupNames) yield return l; // also for compatibility, try falling back to non-bank samples (so-called "universal" samples) as the last resort. // going forward specifying banks shall always be required, even for elements that wouldn't require it on stable, // which is why this is done locally here. yield return hitSample.Name; } private IEnumerable getFallbackNames(string componentName) { // May be something like "Gameplay/osu/approachcircle" from lazer, or "Arrows/note1" from a user skin. yield return componentName; // Fall back to using the last piece for components coming from lazer (e.g. "Gameplay/osu/approachcircle" -> "approachcircle"). string lastPiece = componentName.Split('/').Last(); yield return componentName.StartsWith("Gameplay/taiko/", StringComparison.Ordinal) ? "taiko-" + lastPiece : lastPiece; } } }