// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Lines; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.UI.Scrolling; using osuTK; namespace osu.Game.Rulesets.Catch.Edit.Blueprints.Components { public class ScrollingPath : CompositeDrawable { private readonly Path drawablePath; private readonly List<(double Distance, float X)> vertices = new List<(double, float)>(); public ScrollingPath() { Anchor = Anchor.BottomLeft; InternalChildren = new Drawable[] { drawablePath = new SmoothPath { PathRadius = 2, Alpha = 0.5f }, }; } public void UpdatePositionFrom(ScrollingHitObjectContainer hitObjectContainer, CatchHitObject hitObject) { X = hitObject.OriginalX; Y = hitObjectContainer.PositionAtTime(hitObject.StartTime); } public void UpdatePathFrom(ScrollingHitObjectContainer hitObjectContainer, JuiceStream hitObject) { double distanceToYFactor = -hitObjectContainer.LengthAtTime(hitObject.StartTime, hitObject.StartTime + 1 / hitObject.Velocity); computeDistanceXs(hitObject); drawablePath.Vertices = vertices .Select(v => new Vector2(v.X, (float)(v.Distance * distanceToYFactor))) .ToArray(); drawablePath.OriginPosition = drawablePath.PositionInBoundingBox(Vector2.Zero); } private void computeDistanceXs(JuiceStream hitObject) { vertices.Clear(); var sliderVertices = new List(); hitObject.Path.GetPathToProgress(sliderVertices, 0, 1); if (sliderVertices.Count == 0) return; double distance = 0; Vector2 lastPosition = Vector2.Zero; for (int repeat = 0; repeat < hitObject.RepeatCount + 1; repeat++) { foreach (var position in sliderVertices) { distance += Vector2.Distance(lastPosition, position); lastPosition = position; vertices.Add((distance, position.X)); } sliderVertices.Reverse(); } } } }