// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using System; using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Testing; using osu.Framework.Timing; using osu.Framework.Utils; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.Objects.Drawables; using osu.Game.Rulesets.Osu.Objects.Drawables.Connections; using osu.Game.Tests.Visual; using osuTK; namespace osu.Game.Rulesets.Osu.Tests { public partial class TestSceneFollowPoints : OsuTestScene { private Container hitObjectContainer; private FollowPointRenderer followPointRenderer; [SetUp] public void Setup() => Schedule(() => { Children = new Drawable[] { hitObjectContainer = new TestHitObjectContainer { RelativeSizeAxes = Axes.Both }, followPointRenderer = new FollowPointRenderer { RelativeSizeAxes = Axes.Both } }; }); [Test] public void TestAddObject() { addObjectsStep(() => new OsuHitObject[] { new HitCircle { Position = new Vector2(100, 100) } }); assertGroups(); } [Test] public void TestRemoveObject() { addObjectsStep(() => new OsuHitObject[] { new HitCircle { Position = new Vector2(100, 100) } }); removeObjectStep(() => getObject(0)); assertGroups(); } [Test] public void TestAddMultipleObjects() { addMultipleObjectsStep(); assertGroups(); } [Test] public void TestRemoveEndObject() { addMultipleObjectsStep(); removeObjectStep(() => getObject(4)); assertGroups(); } [Test] public void TestRemoveStartObject() { addMultipleObjectsStep(); removeObjectStep(() => getObject(0)); assertGroups(); } [Test] public void TestRemoveMiddleObject() { addMultipleObjectsStep(); removeObjectStep(() => getObject(2)); assertGroups(); } [Test] public void TestMoveObject() { addMultipleObjectsStep(); AddStep("move hitobject", () => { var manualClock = new ManualClock(); followPointRenderer.Clock = new FramedClock(manualClock); manualClock.CurrentTime = getObject(1).HitObject.StartTime; followPointRenderer.UpdateSubTree(); getObject(2).HitObject.Position = new Vector2(300, 100); }); assertGroups(); assertDirections(); } [TestCase(0, 0)] // Start -> Start [TestCase(0, 2)] // Start -> Middle [TestCase(0, 5)] // Start -> End [TestCase(2, 0)] // Middle -> Start [TestCase(1, 3)] // Middle -> Middle (forwards) [TestCase(3, 1)] // Middle -> Middle (backwards) [TestCase(4, 0)] // End -> Start [TestCase(4, 2)] // End -> Middle [TestCase(4, 4)] // End -> End public void TestReorderObjects(int startIndex, int endIndex) { addMultipleObjectsStep(); reorderObjectStep(startIndex, endIndex); assertGroups(); } [Test] public void TestStackedObjects() { addObjectsStep(() => new OsuHitObject[] { new HitCircle { Position = new Vector2(300, 100) }, new HitCircle { Position = new Vector2(300, 300), StackHeight = 20 }, }); assertDirections(); } private void addMultipleObjectsStep() => addObjectsStep(() => new OsuHitObject[] { new HitCircle { Position = new Vector2(100, 100) }, new HitCircle { Position = new Vector2(200, 200) }, new HitCircle { Position = new Vector2(300, 300) }, new HitCircle { Position = new Vector2(400, 400) }, new HitCircle { Position = new Vector2(500, 500) }, }); private void addObjectsStep(Func ctorFunc) { AddStep("add hitobjects", () => { var objects = ctorFunc(); for (int i = 0; i < objects.Length; i++) { objects[i].StartTime = Time.Current + 1000 + 500 * (i + 1); objects[i].ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); DrawableOsuHitObject drawableObject = null; switch (objects[i]) { case HitCircle circle: drawableObject = new DrawableHitCircle(circle); break; case Slider slider: drawableObject = new DrawableSlider(slider); break; case Spinner spinner: drawableObject = new DrawableSpinner(spinner); break; } hitObjectContainer.Add(drawableObject!); followPointRenderer.AddFollowPoints(objects[i]); } }); } private void removeObjectStep(Func getFunc) { AddStep("remove hitobject", () => { var drawableObject = getFunc.Invoke(); hitObjectContainer.Remove(drawableObject, false); followPointRenderer.RemoveFollowPoints(drawableObject.HitObject); }); } private void reorderObjectStep(int startIndex, int endIndex) { AddStep($"move object {startIndex} to {endIndex}", () => { DrawableOsuHitObject toReorder = getObject(startIndex); double targetTime; if (endIndex < hitObjectContainer.Count) targetTime = getObject(endIndex).HitObject.StartTime - 1; else targetTime = getObject(hitObjectContainer.Count - 1).HitObject.StartTime + 1; hitObjectContainer.Remove(toReorder, false); toReorder.HitObject.StartTime = targetTime; hitObjectContainer.Add(toReorder); }); } private void assertGroups() { AddAssert("has correct group count", () => followPointRenderer.Entries.Count == hitObjectContainer.Count); AddAssert("group endpoints are correct", () => { for (int i = 0; i < hitObjectContainer.Count; i++) { DrawableOsuHitObject expectedStart = getObject(i); DrawableOsuHitObject expectedEnd = i < hitObjectContainer.Count - 1 ? getObject(i + 1) : null; if (getEntry(i).Start != expectedStart.HitObject) throw new AssertionException($"Object {i} expected to be the start of group {i}."); if (getEntry(i).End != expectedEnd?.HitObject) throw new AssertionException($"Object {(expectedEnd == null ? "null" : i.ToString())} expected to be the end of group {i}."); } return true; }); } private void assertDirections() { AddAssert("group directions are correct", () => { for (int i = 0; i < hitObjectContainer.Count; i++) { DrawableOsuHitObject expectedStart = getObject(i); DrawableOsuHitObject expectedEnd = i < hitObjectContainer.Count - 1 ? getObject(i + 1) : null; if (expectedEnd == null) continue; var manualClock = new ManualClock(); followPointRenderer.Clock = new FramedClock(manualClock); manualClock.CurrentTime = expectedStart.HitObject.StartTime; followPointRenderer.UpdateSubTree(); var points = getGroup(i).ChildrenOfType().ToArray(); if (points.Length == 0) continue; float expectedDirection = MathF.Atan2(expectedStart.Position.Y - expectedEnd.Position.Y, expectedStart.Position.X - expectedEnd.Position.X); float realDirection = MathF.Atan2(expectedStart.Position.Y - points[^1].Position.Y, expectedStart.Position.X - points[^1].Position.X); if (!Precision.AlmostEquals(expectedDirection, realDirection)) throw new AssertionException($"Expected group {i} in direction {expectedDirection}, but was {realDirection}."); } return true; }); } private DrawableOsuHitObject getObject(int index) => hitObjectContainer[index]; private FollowPointLifetimeEntry getEntry(int index) => followPointRenderer.Entries[index]; private FollowPointConnection getGroup(int index) => followPointRenderer.ChildrenOfType().Single(c => c.Entry == getEntry(index)); private partial class TestHitObjectContainer : Container { protected override int Compare(Drawable x, Drawable y) { var osuX = (DrawableOsuHitObject)x; var osuY = (DrawableOsuHitObject)y; int compare = osuX.HitObject.StartTime.CompareTo(osuY.HitObject.StartTime); if (compare == 0) return base.Compare(x, y); return compare; } } } }