// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System.Collections.Generic; using osu.Framework.Graphics; using osu.Game.Beatmaps; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Layers.Selection; using osu.Game.Rulesets.Edit.Tools; using osu.Game.Rulesets.Osu.Edit.Layers.Selection; using osu.Game.Rulesets.Osu.Objects; using osu.Game.Rulesets.Osu.UI; using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Osu.Edit { public class OsuHitObjectComposer : HitObjectComposer { public OsuHitObjectComposer(Ruleset ruleset) : base(ruleset) { } protected override RulesetContainer CreateRulesetContainer(Ruleset ruleset, WorkingBeatmap beatmap) => new OsuEditRulesetContainer(ruleset, beatmap, true); protected override IReadOnlyList CompositionTools => new ICompositionTool[] { new HitObjectCompositionTool(), new HitObjectCompositionTool(), new HitObjectCompositionTool() }; protected override ScalableContainer CreateLayerContainer() => new ScalableContainer(OsuPlayfield.BASE_SIZE.X) { RelativeSizeAxes = Axes.Both }; protected override HitObjectOverlayLayer CreateHitObjectOverlayLayer() => new OsuHitObjectOverlayLayer(); } }