// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Audio.Sample; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Textures; using osu.Game.Audio; using osu.Game.Skinning; using osuTK; namespace osu.Game.Rulesets.Osu.Skinning { public class OsuLegacySkinTransformer : ISkin { private readonly ISkin source; private Lazy hasHitCircle; /// /// On osu-stable, hitcircles have 5 pixels of transparent padding on each side to allow for shadows etc. /// Their hittable area is 128px, but the actual circle portion is 118px. /// We must account for some gameplay elements such as slider bodies, where this padding is not present. /// public const float LEGACY_CIRCLE_RADIUS = 64 - 5; public OsuLegacySkinTransformer(ISkinSource source) { this.source = source; source.SourceChanged += sourceChanged; sourceChanged(); } private void sourceChanged() { hasHitCircle = new Lazy(() => source.GetTexture("hitcircle") != null); } public Drawable GetDrawableComponent(ISkinComponent component) { if (!(component is OsuSkinComponent osuComponent)) return null; switch (osuComponent.Component) { case OsuSkinComponents.FollowPoint: return this.GetAnimation(component.LookupName, true, false, true); case OsuSkinComponents.SliderFollowCircle: var followCircle = this.GetAnimation("sliderfollowcircle", true, true, true); if (followCircle != null) // follow circles are 2x the hitcircle resolution in legacy skins (since they are scaled down from >1x followCircle.Scale *= 0.5f; return followCircle; case OsuSkinComponents.SliderBall: var sliderBallContent = this.GetAnimation("sliderb", true, true, animationSeparator: ""); // todo: slider ball has a custom frame delay based on velocity // Math.Max((150 / Velocity) * GameBase.SIXTY_FRAME_TIME, GameBase.SIXTY_FRAME_TIME); if (sliderBallContent != null) { var size = sliderBallContent.Size; sliderBallContent.RelativeSizeAxes = Axes.Both; sliderBallContent.Size = Vector2.One; return new LegacySliderBall(sliderBallContent) { Size = size }; } return null; case OsuSkinComponents.SliderBody: if (hasHitCircle.Value) return new LegacySliderBody(); return null; case OsuSkinComponents.SliderHeadHitCircle: if (hasHitCircle.Value) return new LegacyMainCirclePiece("sliderstartcircle"); return null; case OsuSkinComponents.HitCircle: if (hasHitCircle.Value) return new LegacyMainCirclePiece(); return null; case OsuSkinComponents.Cursor: if (source.GetTexture("cursor") != null) return new LegacyCursor(); return null; case OsuSkinComponents.CursorTrail: if (source.GetTexture("cursortrail") != null) return new LegacyCursorTrail(); return null; case OsuSkinComponents.HitCircleText: var font = GetConfig(OsuSkinConfiguration.HitCirclePrefix)?.Value ?? "default"; var overlap = GetConfig(OsuSkinConfiguration.HitCircleOverlap)?.Value ?? 0; return !hasFont(font) ? null : new LegacySpriteText(source, font) { // stable applies a blanket 0.8x scale to hitcircle fonts Scale = new Vector2(0.8f), Spacing = new Vector2(-overlap, 0) }; } return null; } public Texture GetTexture(string componentName) => source.GetTexture(componentName); public SampleChannel GetSample(ISampleInfo sample) => source.GetSample(sample); public IBindable GetConfig(TLookup lookup) { switch (lookup) { case OsuSkinColour colour: return source.GetConfig(new SkinCustomColourLookup(colour)); case OsuSkinConfiguration osuLookup: switch (osuLookup) { case OsuSkinConfiguration.SliderPathRadius: if (hasHitCircle.Value) return SkinUtils.As(new BindableFloat(LEGACY_CIRCLE_RADIUS)); break; } break; } return source.GetConfig(lookup); } private bool hasFont(string fontName) => source.GetTexture($"{fontName}-0") != null; } }