// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Online.Rooms; using osu.Game.Screens.OnlinePlay.Components; using osu.Game.Screens.OnlinePlay.Multiplayer; using osu.Game.Tests.Visual.OnlinePlay; namespace osu.Game.Tests.Visual.Multiplayer { /// /// A for use in multiplayer test scenes. /// Should generally not be used by itself outside of a . /// public class TestMultiplayerRoomManager : MultiplayerRoomManager { private readonly TestRoomRequestsHandler requestsHandler; public TestMultiplayerRoomManager(TestRoomRequestsHandler requestsHandler) { this.requestsHandler = requestsHandler; } public IReadOnlyList ServerSideRooms => requestsHandler.ServerSideRooms; /// /// Adds a room to a local "server-side" list that's returned when a is fired. /// /// The room. public void AddServerSideRoom(Room room) => requestsHandler.AddServerSideRoom(room); } }