// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Game.Beatmaps; using osu.Game.Beatmaps.Drawables; using osu.Game.Database; using osu.Game.Graphics; using osu.Game.Graphics.Containers; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterfaceV2; using osu.Game.Overlays; namespace osu.Game.Screens.Edit.Setup { internal class ResourcesSection : SetupSection, ICanAcceptFiles { private LabelledTextBox audioTrackTextBox; private Container backgroundSpriteContainer; public IEnumerable HandledExtensions => ImageExtensions.Concat(AudioExtensions); public static string[] ImageExtensions { get; } = { ".jpg", ".jpeg", ".png" }; public static string[] AudioExtensions { get; } = { ".mp3", ".ogg" }; [Resolved] private OsuGameBase game { get; set; } [Resolved] private MusicController music { get; set; } [Resolved] private BeatmapManager beatmaps { get; set; } [Resolved] private IBindable working { get; set; } [Resolved(canBeNull: true)] private Editor editor { get; set; } [BackgroundDependencyLoader] private void load() { Container audioTrackFileChooserContainer = new Container { RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, }; Children = new Drawable[] { backgroundSpriteContainer = new Container { RelativeSizeAxes = Axes.X, Height = 250, Masking = true, CornerRadius = 10, }, new OsuSpriteText { Text = "Resources" }, audioTrackTextBox = new FileChooserLabelledTextBox { Label = "Audio Track", Current = { Value = working.Value.Metadata.AudioFile ?? "Click to select a track" }, Target = audioTrackFileChooserContainer, TabbableContentContainer = this }, audioTrackFileChooserContainer, }; updateBackgroundSprite(); audioTrackTextBox.Current.BindValueChanged(audioTrackChanged); } Task ICanAcceptFiles.Import(params string[] paths) { Schedule(() => { var firstFile = new FileInfo(paths.First()); if (ImageExtensions.Contains(firstFile.Extension)) { ChangeBackgroundImage(firstFile.FullName); } else if (AudioExtensions.Contains(firstFile.Extension)) { audioTrackTextBox.Text = firstFile.FullName; } }); return Task.CompletedTask; } Task ICanAcceptFiles.Import(params ImportTask[] tasks) => throw new NotImplementedException(); protected override void LoadComplete() { base.LoadComplete(); game.RegisterImportHandler(this); } public bool ChangeBackgroundImage(string path) { var info = new FileInfo(path); if (!info.Exists) return false; var set = working.Value.BeatmapSetInfo; // remove the previous background for now. // in the future we probably want to check if this is being used elsewhere (other difficulties?) var oldFile = set.Files.FirstOrDefault(f => f.Filename == working.Value.Metadata.BackgroundFile); using (var stream = info.OpenRead()) { if (oldFile != null) beatmaps.ReplaceFile(set, oldFile, stream, info.Name); else beatmaps.AddFile(set, stream, info.Name); } working.Value.Metadata.BackgroundFile = info.Name; updateBackgroundSprite(); return true; } protected override void Dispose(bool isDisposing) { base.Dispose(isDisposing); game?.UnregisterImportHandler(this); } public bool ChangeAudioTrack(string path) { var info = new FileInfo(path); if (!info.Exists) return false; var set = working.Value.BeatmapSetInfo; // remove the previous audio track for now. // in the future we probably want to check if this is being used elsewhere (other difficulties?) var oldFile = set.Files.FirstOrDefault(f => f.Filename == working.Value.Metadata.AudioFile); using (var stream = info.OpenRead()) { if (oldFile != null) beatmaps.ReplaceFile(set, oldFile, stream, info.Name); else beatmaps.AddFile(set, stream, info.Name); } working.Value.Metadata.AudioFile = info.Name; music.ReloadCurrentTrack(); editor?.UpdateClockSource(); return true; } private void audioTrackChanged(ValueChangedEvent filePath) { if (!ChangeAudioTrack(filePath.NewValue)) audioTrackTextBox.Current.Value = filePath.OldValue; } private void updateBackgroundSprite() { LoadComponentAsync(new BeatmapBackgroundSprite(working.Value) { RelativeSizeAxes = Axes.Both, Anchor = Anchor.Centre, Origin = Anchor.Centre, FillMode = FillMode.Fill, }, background => { if (background.Texture != null) backgroundSpriteContainer.Child = background; else { backgroundSpriteContainer.Children = new Drawable[] { new Box { Colour = Colours.GreySeafoamDarker, RelativeSizeAxes = Axes.Both, }, new OsuTextFlowContainer(t => t.Font = OsuFont.Default.With(size: 24)) { Text = "Drag image here to set beatmap background!", Anchor = Anchor.Centre, Origin = Anchor.Centre, AutoSizeAxes = Axes.X, } }; } background.FadeInFromZero(500); }); } } }