// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using Humanizer; using osu.Framework.Bindables; using osu.Framework.Input.Events; namespace osu.Game.Overlays.Comments.Buttons { public partial class ShowRepliesButton : CommentRepliesButton { public readonly BindableBool Expanded = new BindableBool(true); public ShowRepliesButton(int count) { Count = count; } public int Count { set => Text = "reply".ToQuantity(value); } protected override void LoadComplete() { base.LoadComplete(); Expanded.BindValueChanged(expanded => SetIconDirection(expanded.NewValue), true); } protected override bool OnClick(ClickEvent e) { Expanded.Toggle(); return true; } } }