// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using JetBrains.Annotations; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Rulesets.Catch.Objects.Drawables.Pieces; using osu.Game.Skinning; namespace osu.Game.Rulesets.Catch.Objects.Drawables { public class DrawableDroplet : DrawablePalpableCatchHitObject { public override bool StaysOnPlate => false; public DrawableDroplet() : this(null) { } public DrawableDroplet([CanBeNull] CatchHitObject h) : base(h) { } [BackgroundDependencyLoader] private void load() { ScaleContainer.Child = new SkinnableDrawable( new CatchSkinComponent(CatchSkinComponents.Droplet), _ => new DropletPiece()); } protected override void UpdateInitialTransforms() { base.UpdateInitialTransforms(); // roughly matches osu-stable float startRotation = RandomSingle(1) * 20; double duration = HitObject.TimePreempt + 2000; ScaleContainer.RotateTo(startRotation).RotateTo(startRotation + 720, duration); } } }