using osu.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.UserInterface; using osu.Game.Configuration; namespace osu.Game.Overlays.Options.Online { public class NotificationsOptions : OptionsSubsection { protected override string Header => "Notifications"; [Initializer] private void Load(OsuConfigManager config) { Children = new Drawable[] { new CheckBoxOption { LabelText = "Enable chat ticker", Bindable = config.GetBindable(OsuConfig.Ticker) }, new CheckBoxOption { LabelText = "Show a notification popup when someone says your name", Bindable = config.GetBindable(OsuConfig.ChatHighlightName) }, new CheckBoxOption { LabelText = "Show chat message notifications", Bindable = config.GetBindable(OsuConfig.ChatMessageNotification) }, new CheckBoxOption { LabelText = "Play a sound when someone says your name", Bindable = config.GetBindable(OsuConfig.ChatAudibleHighlight) }, new CheckBoxOption { LabelText = "Show notification popups instantly during gameplay", Bindable = config.GetBindable(OsuConfig.PopupDuringGameplay) }, new CheckBoxOption { LabelText = "Show notification popups when friends change status", Bindable = config.GetBindable(OsuConfig.NotifyFriends) }, }; } } }