// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; namespace osu.Game.Rulesets.Edit.Tools { public class SelectTool : HitObjectCompositionTool { public SelectTool() : base("Select") { } public override Drawable CreateIcon() => new SpriteIcon { Icon = FontAwesome.Solid.MousePointer }; public override PlacementBlueprint CreatePlacementBlueprint() => null; } }