// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Framework.Graphics; using osu.Framework.Input.Events; using osuTK.Graphics; using System.Collections.Generic; namespace osu.Game.Graphics.Containers { public class OsuHoverContainer : OsuClickableContainer { protected Color4 HoverColour; protected Color4 IdleColour = Color4.White; protected const float FADE_DURATION = 500; protected virtual IEnumerable EffectTargets => new[] { Content }; protected override bool OnHover(HoverEvent e) { EffectTargets.ForEach(d => d.FadeColour(HoverColour, FADE_DURATION, Easing.OutQuint)); return base.OnHover(e); } protected override void OnHoverLost(HoverLostEvent e) { EffectTargets.ForEach(d => d.FadeColour(IdleColour, FADE_DURATION, Easing.OutQuint)); base.OnHoverLost(e); } [BackgroundDependencyLoader] private void load(OsuColour colours) { HoverColour = colours.Yellow; } protected override void LoadComplete() { base.LoadComplete(); EffectTargets.ForEach(d => d.FadeColour(IdleColour)); } } }