// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Beatmaps; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Tools; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.UI; using osu.Game.Screens.Edit.Compose.Components; using osuTK; namespace osu.Game.Rulesets.Catch.Edit { public class CatchHitObjectComposer : HitObjectComposer { public CatchHitObjectComposer(CatchRuleset ruleset) : base(ruleset) { } protected override DrawableRuleset CreateDrawableRuleset(Ruleset ruleset, IBeatmap beatmap, IReadOnlyList mods = null) => new DrawableCatchEditorRuleset(ruleset, beatmap, mods); protected override IReadOnlyList CompositionTools => new HitObjectCompositionTool[] { new FruitCompositionTool(), new BananaShowerCompositionTool() }; public override SnapResult SnapScreenSpacePositionToValidTime(Vector2 screenSpacePosition) { var result = base.SnapScreenSpacePositionToValidTime(screenSpacePosition); // TODO: implement position snap result.ScreenSpacePosition.X = screenSpacePosition.X; return result; } protected override ComposeBlueprintContainer CreateBlueprintContainer() => new CatchBlueprintContainer(this); } }