// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Skinning; namespace osu.Game.Rulesets.Catch { public class CatchSkinComponent : GameplaySkinComponent { public CatchSkinComponent(CatchSkinComponents component) : base(component) { } protected override string RulesetPrefix => "catch"; // todo: use CatchRuleset.SHORT_NAME; protected override string ComponentName => Component.ToString().ToLower(); } }