// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Configuration; namespace osu.Game.Beatmaps { /// /// Read-only interface for the beatmap. /// public interface IBindableBeatmap : IBindable { /// /// Retrieve a new instance weakly bound to this . /// If you are further binding to events of the retrieved , ensure a local reference is held. /// IBindableBeatmap GetBoundCopy(); } }