// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Bindables; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Objects; namespace osu.Game.Rulesets.Taiko.Objects { public class BarLine : TaikoHitObject, IBarLine { public bool Major { get => MajorBindable.Value; set => MajorBindable.Value = value; } public readonly Bindable MajorBindable = new BindableBool(); public override Judgement CreateJudgement() => new IgnoreJudgement(); } }