// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Sprites; using osu.Game.Skinning; using osuTK.Graphics; namespace osu.Game.Rulesets.Osu.Skinning.Legacy { public class LegacySliderBall : CompositeDrawable { private readonly Drawable animationContent; private Sprite layerNd; private Sprite layerSpec; public LegacySliderBall(Drawable animationContent) { this.animationContent = animationContent; AutoSizeAxes = Axes.Both; } [BackgroundDependencyLoader] private void load(ISkinSource skin) { var ballColour = skin.GetConfig(OsuSkinColour.SliderBall)?.Value ?? Color4.White; InternalChildren = new[] { layerNd = new Sprite { Anchor = Anchor.Centre, Origin = Anchor.Centre, Texture = skin.GetTexture("sliderb-nd"), Colour = new Color4(5, 5, 5, 255), }, LegacyColourCompatibility.ApplyWithDoubledAlpha(animationContent.With(d => { d.Anchor = Anchor.Centre; d.Origin = Anchor.Centre; }), ballColour), layerSpec = new Sprite { Anchor = Anchor.Centre, Origin = Anchor.Centre, Texture = skin.GetTexture("sliderb-spec"), Blending = BlendingParameters.Additive, }, }; } protected override void UpdateAfterChildren() { base.UpdateAfterChildren(); //undo rotation on layers which should not be rotated. float appliedRotation = Parent.Rotation; layerNd.Rotation = -appliedRotation; layerSpec.Rotation = -appliedRotation; } } }