// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics.Sprites; using osu.Game.Graphics; using osu.Game.Overlays.Settings; using osu.Game.Rulesets; namespace osu.Game.Overlays.KeyBinding { public class RulesetBindingsSection : SettingsSection { public override IconUsage Icon => (ruleset.CreateInstance().CreateIcon() as SpriteIcon)?.Icon ?? OsuIcon.Hot; public override string Header => ruleset.Name; private readonly RulesetInfo ruleset; public RulesetBindingsSection(RulesetInfo ruleset) { this.ruleset = ruleset; var r = ruleset.CreateInstance(); foreach (var variant in r.AvailableVariants) Add(new VariantBindingsSubsection(ruleset, variant)); } } }