// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Graphics; using osu.Framework.Graphics.Animations; using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Skinning; using osuTK; namespace osu.Game.Rulesets.Mania.Skinning.Legacy { public partial class LegacyHitExplosion : LegacyManiaColumnElement, IHitExplosion { public const double FADE_IN_DURATION = 80; private readonly IBindable direction = new Bindable(); private Drawable? explosion; public LegacyHitExplosion() { RelativeSizeAxes = Axes.Both; } [BackgroundDependencyLoader] private void load(ISkinSource skin, IScrollingInfo scrollingInfo) { string imageName = GetColumnSkinConfig(skin, LegacyManiaSkinConfigurationLookups.ExplosionImage)?.Value ?? "lightingN"; float explosionScale = GetColumnSkinConfig(skin, LegacyManiaSkinConfigurationLookups.ExplosionScale)?.Value ?? 1; // Create a temporary animation to retrieve the number of frames, in an effort to calculate the intended frame length. // This animation is discarded and re-queried with the appropriate frame length afterwards. var tmp = skin.GetAnimation(imageName, true, false); double frameLength = 0; if (tmp is IFramedAnimation tmpAnimation && tmpAnimation.FrameCount > 0) frameLength = Math.Max(1000 / 60.0, 170.0 / tmpAnimation.FrameCount); explosion = skin.GetAnimation(imageName, true, false, frameLength: frameLength)?.With(d => { d.Origin = Anchor.Centre; d.Blending = BlendingParameters.Additive; d.Scale = new Vector2(explosionScale); }); if (explosion != null) InternalChild = explosion; direction.BindTo(scrollingInfo.Direction); direction.BindValueChanged(onDirectionChanged, true); } private void onDirectionChanged(ValueChangedEvent direction) { if (explosion != null) explosion.Anchor = direction.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre; } public void Animate(JudgementResult result) { (explosion as IFramedAnimation)?.GotoFrame(0); explosion?.FadeInFromZero(FADE_IN_DURATION) .Then().FadeOut(120); } } }