// Copyright (c) 2007-2017 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using OpenTK; using osu.Game.Modes.Objects.Types; using System; using System.Collections.Generic; using System.Globalization; using osu.Game.Beatmaps.Formats; using osu.Game.Audio; namespace osu.Game.Modes.Objects.Legacy { internal abstract class HitObjectParser : Objects.HitObjectParser { public override HitObject Parse(string text) { string[] split = text.Split(','); var type = (HitObjectType)int.Parse(split[3]) & ~HitObjectType.ColourHax; bool combo = type.HasFlag(HitObjectType.NewCombo); type &= ~HitObjectType.NewCombo; int sampleVolume = 0; string normalSampleBank = null; string addSampleBank = null; HitObject result; if ((type & HitObjectType.Circle) > 0) { result = CreateHit(new Vector2(int.Parse(split[0]), int.Parse(split[1])), combo); if (split.Length > 5) readCustomSampleBanks(split[5], ref normalSampleBank, ref addSampleBank, ref sampleVolume); } else if ((type & HitObjectType.Slider) > 0) { CurveType curveType = CurveType.Catmull; double length = 0; var points = new List { new Vector2(int.Parse(split[0]), int.Parse(split[1])) }; string[] pointsplit = split[5].Split('|'); foreach (string t in pointsplit) { if (t.Length == 1) { switch (t) { case @"C": curveType = CurveType.Catmull; break; case @"B": curveType = CurveType.Bezier; break; case @"L": curveType = CurveType.Linear; break; case @"P": curveType = CurveType.PerfectCurve; break; } continue; } string[] temp = t.Split(':'); points.Add(new Vector2((int)Convert.ToDouble(temp[0], CultureInfo.InvariantCulture), (int)Convert.ToDouble(temp[1], CultureInfo.InvariantCulture))); } int repeatCount = Convert.ToInt32(split[6], CultureInfo.InvariantCulture); if (repeatCount > 9000) throw new ArgumentOutOfRangeException(nameof(repeatCount), @"Repeat count is way too high"); if (split.Length > 7) length = Convert.ToDouble(split[7], CultureInfo.InvariantCulture); result = CreateSlider(new Vector2(int.Parse(split[0]), int.Parse(split[1])), combo, points, length, curveType, repeatCount); if (split.Length > 10) readCustomSampleBanks(split[10], ref normalSampleBank, ref addSampleBank, ref sampleVolume); } else if ((type & HitObjectType.Spinner) > 0) { result = CreateSpinner(new Vector2(512, 384) / 2, Convert.ToDouble(split[5], CultureInfo.InvariantCulture)); if (split.Length > 6) readCustomSampleBanks(split[6], ref normalSampleBank, ref addSampleBank, ref sampleVolume); } else if ((type & HitObjectType.Hold) > 0) { // Note: Hold is generated by BMS converts // Todo: Apparently end time is determined by samples?? // Shouldn't need implementation until mania result = new Hold { Position = new Vector2(int.Parse(split[0]), int.Parse(split[1])), NewCombo = combo }; } else throw new InvalidOperationException($@"Unknown hit object type {type}"); result.StartTime = Convert.ToDouble(split[2], CultureInfo.InvariantCulture); var soundType = (LegacySoundType)int.Parse(split[4]); result.Samples.Add(new SampleInfo { Bank = normalSampleBank, Name = SampleInfo.HIT_NORMAL, Volume = sampleVolume }); if ((soundType & LegacySoundType.Finish) > 0) { result.Samples.Add(new SampleInfo { Bank = addSampleBank, Name = SampleInfo.HIT_FINISH, Volume = sampleVolume }); } if ((soundType & LegacySoundType.Whistle) > 0) { result.Samples.Add(new SampleInfo { Bank = addSampleBank, Name = SampleInfo.HIT_WHISTLE, Volume = sampleVolume }); } if ((soundType & LegacySoundType.Clap) > 0) { result.Samples.Add(new SampleInfo { Bank = addSampleBank, Name = SampleInfo.HIT_CLAP, Volume = sampleVolume }); } return result; } protected abstract HitObject CreateHit(Vector2 position, bool newCombo); protected abstract HitObject CreateSlider(Vector2 position, bool newCombo, List controlPoints, double length, CurveType curveType, int repeatCount); protected abstract HitObject CreateSpinner(Vector2 position, double endTime); private void readCustomSampleBanks(string str, ref string normalSampleBank, ref string addSampleBank, ref int sampleVolume) { if (string.IsNullOrEmpty(str)) return; string[] split = str.Split(':'); var bank = (OsuLegacyDecoder.LegacySampleBank)Convert.ToInt32(split[0]); var addbank = (OsuLegacyDecoder.LegacySampleBank)Convert.ToInt32(split[1]); // Let's not implement this for now, because this doesn't fit nicely into the bank structure //string sampleFile = split2.Length > 4 ? split2[4] : string.Empty; string stringBank = bank.ToString().ToLower(); if (stringBank == @"none") stringBank = null; string stringAddBank = addbank.ToString().ToLower(); if (stringAddBank == @"none") stringAddBank = null; normalSampleBank = stringBank; addSampleBank = stringAddBank; sampleVolume = split.Length > 3 ? int.Parse(split[3]) : 0; } [Flags] private enum LegacySoundType { None = 0, Normal = 1, Whistle = 2, Finish = 4, Clap = 8 } } }