// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using osu.Framework.Allocation; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.Shapes; using osu.Framework.Graphics.Sprites; using osu.Framework.Localisation; using osu.Game.Graphics.Sprites; using osu.Game.Graphics.UserInterface; using osu.Game.Overlays; using osuTK; using osuTK.Graphics; namespace osu.Game.Screens.Edit.Components.RadioButtons { public partial class EditorRadioButton : OsuButton, IHasTooltip { /// /// Invoked when this has been selected. /// public Action? Selected; public readonly RadioButton Button; private Color4 defaultBackgroundColour; private Color4 defaultIconColour; private Color4 selectedBackgroundColour; private Color4 selectedIconColour; private Drawable icon = null!; public EditorRadioButton(RadioButton button) { Button = button; Text = button.Label; Action = button.Select; RelativeSizeAxes = Axes.X; } [BackgroundDependencyLoader] private void load(OverlayColourProvider colourProvider) { defaultBackgroundColour = colourProvider.Background3; selectedBackgroundColour = colourProvider.Background1; defaultIconColour = defaultBackgroundColour.Darken(0.5f); selectedIconColour = selectedBackgroundColour.Lighten(0.5f); Add(icon = (Button.CreateIcon?.Invoke() ?? new Circle()).With(b => { b.Blending = BlendingParameters.Additive; b.Anchor = Anchor.CentreLeft; b.Origin = Anchor.CentreLeft; b.Size = new Vector2(20); b.X = 10; })); } protected override void LoadComplete() { base.LoadComplete(); Button.Selected.ValueChanged += selected => { updateSelectionState(); if (selected.NewValue) Selected?.Invoke(Button); }; Button.Selected.BindDisabledChanged(disabled => Enabled.Value = !disabled, true); updateSelectionState(); } private void updateSelectionState() { if (!IsLoaded) return; BackgroundColour = Button.Selected.Value ? selectedBackgroundColour : defaultBackgroundColour; icon.Colour = Button.Selected.Value ? selectedIconColour : defaultIconColour; } protected override SpriteText CreateText() => new OsuSpriteText { Depth = -1, Origin = Anchor.CentreLeft, Anchor = Anchor.CentreLeft, X = 40f }; public LocalisableString TooltipText => Button.TooltipText; } }