// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Beatmaps; using osu.Game.Beatmaps.ControlPoints; using osu.Game.Rulesets.Mania.Beatmaps; using osu.Game.Rulesets.Mania.Objects; using osu.Game.Rulesets.Mania.Objects.Drawables; using osu.Game.Rulesets.Mania.UI; using osu.Game.Rulesets.Mods; using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.UI.Scrolling; using osu.Game.Tests.Visual; using osuTK; namespace osu.Game.Rulesets.Mania.Tests { [TestFixture] public class TestSceneStage : ManiaInputTestScene { private const int columns = 4; [Cached(typeof(IReadOnlyList))] private IReadOnlyList mods { get; set; } = Array.Empty(); private readonly List stages = new List(); private FillFlowContainer fill; public TestSceneStage() : base(columns) { } [BackgroundDependencyLoader] private void load() { Child = fill = new FillFlowContainer { RelativeSizeAxes = Axes.Both, Anchor = Anchor.Centre, Origin = Anchor.Centre, Spacing = new Vector2(20, 0), Children = new[] { createStage(ScrollingDirection.Up, ManiaAction.Key1), createStage(ScrollingDirection.Down, ManiaAction.Key3) } }; } protected override void LoadComplete() { base.LoadComplete(); AddStep("note", createNote); AddStep("hold note", createHoldNote); AddStep("minor bar line", () => createBarLine(false)); AddStep("major bar line", () => createBarLine(true)); AddAssert("check note anchors", () => notesInStageAreAnchored(stages[0], Anchor.TopCentre)); AddAssert("check note anchors", () => notesInStageAreAnchored(stages[1], Anchor.BottomCentre)); AddStep("flip direction", () => { foreach (var c in fill.Children) c.Flip(); }); AddAssert("check note anchors", () => notesInStageAreAnchored(stages[0], Anchor.BottomCentre)); AddAssert("check note anchors", () => notesInStageAreAnchored(stages[1], Anchor.TopCentre)); } private bool notesInStageAreAnchored(ManiaStage stage, Anchor anchor) => stage.Columns.SelectMany(c => c.AllHitObjects).All(o => o.Anchor == anchor); private void createNote() { foreach (var stage in stages) { for (int i = 0; i < stage.Columns.Count; i++) { var obj = new Note { Column = i, StartTime = Time.Current + 2000 }; obj.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); stage.Add(new DrawableNote(obj)); } } } private void createHoldNote() { foreach (var stage in stages) { for (int i = 0; i < stage.Columns.Count; i++) { var obj = new HoldNote { Column = i, StartTime = Time.Current + 2000, Duration = 500 }; obj.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); stage.Add(new DrawableHoldNote(obj)); } } } private void createBarLine(bool major) { foreach (var stage in stages) { var obj = new BarLine { StartTime = Time.Current + 2000, Major = major, }; obj.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty()); stage.Add(obj); } } private ScrollingTestContainer createStage(ScrollingDirection direction, ManiaAction action) { var specialAction = ManiaAction.Special1; var stage = new ManiaStage(0, new StageDefinition { Columns = 2 }, ref action, ref specialAction); stages.Add(stage); return new ScrollingTestContainer(direction) { Anchor = Anchor.Centre, Origin = Anchor.Centre, RelativeSizeAxes = Axes.Y, AutoSizeAxes = Axes.X, TimeRange = 2000, Child = stage }; } } }