// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Numerics; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Game.Graphics; using osu.Game.Graphics.UserInterface; using osu.Game.Overlays.Settings; namespace osu.Game.Screens.Play.PlayerSettings { public partial class PlayerSliderBar<T> : SettingsSlider<T> where T : struct, INumber<T>, IMinMaxValue<T> { public RoundedSliderBar<T> Bar => (RoundedSliderBar<T>)Control; protected override Drawable CreateControl() => new SliderBar(); protected partial class SliderBar : RoundedSliderBar<T> { public SliderBar() { RelativeSizeAxes = Axes.X; } [BackgroundDependencyLoader] private void load(OsuColour colours) { AccentColour = colours.Yellow; Nub.AccentColour = colours.Yellow; Nub.GlowingAccentColour = colours.YellowLighter; Nub.GlowColour = colours.YellowDark; } } } }