// Copyright (c) 2007-2018 ppy Pty Ltd . // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using osu.Framework.MathUtils; using osu.Game.Rulesets.Catch.Objects; using osu.Game.Rulesets.Catch.UI; using osu.Game.Rulesets.Mods; using System; using osu.Game.Rulesets.Objects; namespace osu.Game.Rulesets.Catch.Mods { public class CatchModHardRock : ModHardRock, IApplicableToHitObject { public override double ScoreMultiplier => 1.12; public override bool Ranked => true; private float lastStartX; private int lastStartTime; public void ApplyToHitObject(HitObject hitObject) { var catchObject = (CatchHitObject)hitObject; float position = catchObject.X; int startTime = (int)hitObject.StartTime; if (lastStartX == 0) { lastStartX = position; lastStartTime = startTime; return; } float diff = lastStartX - position; int timeDiff = startTime - lastStartTime; if (timeDiff > 1000) { lastStartX = position; lastStartTime = startTime; return; } if (diff == 0) { bool right = RNG.NextBool(); float rand = Math.Min(20, (float)RNG.NextDouble(0, timeDiff / 4d)) / CatchPlayfield.BASE_WIDTH; if (right) { if (position + rand <= 1) position += rand; else position -= rand; } else { if (position - rand >= 0) position -= rand; else position += rand; } catchObject.X = position; return; } if (Math.Abs(diff) < timeDiff / 3d) { if (diff > 0) { if (position - diff > 0) position -= diff; } else { if (position - diff < 1) position -= diff; } } catchObject.X = position; lastStartX = position; lastStartTime = startTime; } } }