// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Graphics.Backgrounds; using osu.Framework.Graphics; using osuTK.Graphics; using osu.Framework.Graphics.Shapes; using osuTK; namespace osu.Game.Tests.Visual.Background { public partial class TestSceneTrianglesBackground : OsuTestScene { private readonly Triangles triangles; public TestSceneTrianglesBackground() { Children = new Drawable[] { new Box { RelativeSizeAxes = Axes.Both, Colour = Color4.Black }, triangles = new Triangles { RelativeSizeAxes = Axes.Both, ColourLight = Color4.White, ColourDark = Color4.Gray, Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(0.9f), ClampAxes = Axes.None } }; } protected override void LoadComplete() { base.LoadComplete(); AddSliderStep("Triangle scale", 0f, 10f, 1f, s => triangles.TriangleScale = s); AddSliderStep("Seed", 0, 1000, 0, s => triangles.Reset(s)); AddStep("ClampAxes X", () => triangles.ClampAxes = Axes.X); AddStep("ClampAxes Y", () => triangles.ClampAxes = Axes.Y); AddStep("ClampAxes Both", () => triangles.ClampAxes = Axes.Both); AddStep("ClampAxes None", () => triangles.ClampAxes = Axes.None); } } }