//Copyright (c) 2007-2016 ppy Pty Ltd . //Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using osu.Game.Beatmaps.Samples; using osu.Game.Modes.Objects; using OpenTK; namespace osu.Game.Modes.Osu.Objects { public abstract class OsuHitObject : HitObject { public Vector2 Position { get; set; } public virtual Vector2 EndPosition => Position; [Flags] internal enum HitObjectType { Circle = 1, Slider = 2, NewCombo = 4, CircleNewCombo = 5, SliderNewCombo = 6, Spinner = 8, ColourHax = 122, Hold = 128, ManiaLong = 128, } } }