// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE using System; using OpenTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Input.Bindings; using osu.Game.Rulesets.Mania.Judgements; using osu.Game.Rulesets.Mania.Objects.Drawables.Pieces; using osu.Game.Rulesets.Objects.Drawables; using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Mania.Objects.Drawables { /// <summary> /// Visualises a <see cref="Note"/> hit object. /// </summary> public class DrawableNote : DrawableManiaHitObject<Note>, IKeyBindingHandler<ManiaAction> { protected readonly GlowPiece GlowPiece; private readonly LaneGlowPiece laneGlowPiece; private readonly NotePiece headPiece; public DrawableNote(Note hitObject, ManiaAction action) : base(hitObject, action) { RelativeSizeAxes = Axes.X; AutoSizeAxes = Axes.Y; Children = new Drawable[] { laneGlowPiece = new LaneGlowPiece { Anchor = Anchor.Centre, Origin = Anchor.Centre }, GlowPiece = new GlowPiece(), headPiece = new NotePiece { Anchor = Anchor.TopCentre, Origin = Anchor.TopCentre } }; } public override Color4 AccentColour { get { return base.AccentColour; } set { if (base.AccentColour == value) return; base.AccentColour = value; laneGlowPiece.AccentColour = value; GlowPiece.AccentColour = value; headPiece.AccentColour = value; } } protected override void CheckForJudgements(bool userTriggered, double timeOffset) { if (!userTriggered) { if (timeOffset > HitObject.HitWindows.Bad / 2) AddJudgement(new ManiaJudgement { Result = HitResult.Miss }); return; } double offset = Math.Abs(timeOffset); if (offset > HitObject.HitWindows.Miss / 2) return; AddJudgement(new ManiaJudgement { Result = HitObject.HitWindows.ResultFor(offset) ?? HitResult.Miss }); } protected override void UpdateState(ArmedState state) { } public virtual bool OnPressed(ManiaAction action) { if (action != Action) return false; return UpdateJudgement(true); } public virtual bool OnReleased(ManiaAction action) => false; } }