// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Collections.Specialized; using System.Diagnostics; using System.Linq; using osu.Framework.Bindables; using osu.Framework.Extensions.IEnumerableExtensions; using osu.Game.Overlays.Settings; using osu.Game.Tournament.Models; namespace osu.Game.Tournament.Screens.Ladder.Components { public partial class SettingsTeamDropdown : SettingsDropdown { public SettingsTeamDropdown(BindableList teams) { foreach (var t in teams.Prepend(new TournamentTeam())) add(t); teams.CollectionChanged += (_, args) => { switch (args.Action) { case NotifyCollectionChangedAction.Add: Debug.Assert(args.NewItems != null); args.NewItems.Cast().ForEach(add); break; case NotifyCollectionChangedAction.Remove: Debug.Assert(args.OldItems != null); args.OldItems.Cast().ForEach(i => Control.RemoveDropdownItem(i)); break; } }; } private readonly List refBindables = new List(); private T boundReference(T obj) where T : IBindable { obj = (T)obj.GetBoundCopy(); refBindables.Add(obj); return obj; } private void add(TournamentTeam team) { Control.AddDropdownItem(team); boundReference(team.FullName).BindValueChanged(_ => { Control.RemoveDropdownItem(team); Control.AddDropdownItem(team); }); } } }