// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Graphics.Sprites; using osu.Game.Overlays; using osu.Game.Overlays.Mods; namespace osu.Game.Tests.Visual.UserInterface { public class TestSceneModsEffectDisplay : OsuTestScene { [Cached] private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green); [Test] public void TestEffectDisplay() { TestDisplay dsp; Add(dsp = new TestDisplay { Anchor = Anchor.Centre, Origin = Anchor.Centre }); AddSliderStep("value", 40, 60, 50, i => dsp.Value = i); } private class TestDisplay : ModsEffectDisplay { private readonly OsuSpriteText text; protected override LocalisableString Label => "Test display"; public int Value { set { text.Text = value.ToString(); SetColours(value.CompareTo(50)); } } public TestDisplay() { Add(text = new OsuSpriteText { Font = OsuFont.Default.With(size: 17, weight: FontWeight.SemiBold), Text = "50" }); } [BackgroundDependencyLoader] private void load() => SetColours(0); } } }