// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; using osu.Game.Rulesets.UI; namespace osu.Game.Rulesets.Osu.Skinning { /// /// A sprite which is displayed within the playfield, but historically was not considered part of the playfield. /// Performs scale adjustment to undo the scale applied by (osu! ruleset specifically). /// public class NonPlayfieldSprite : Sprite { public override Texture Texture { get => base.Texture; set { if (value != null) // stable "magic ratio". see OsuPlayfieldAdjustmentContainer for full explanation. value.ScaleAdjust *= 1.6f; base.Texture = value; } } } }