// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Game.Skinning; using osuTK.Graphics; namespace osu.Game.Rulesets.Taiko.Skinning.Legacy { public partial class LegacyHit : LegacyCirclePiece { private readonly TaikoSkinComponents component; public LegacyHit(TaikoSkinComponents component) { this.component = component; } [BackgroundDependencyLoader] private void load() { AccentColour = LegacyColourCompatibility.DisallowZeroAlpha( component == TaikoSkinComponents.CentreHit ? new Color4(235, 69, 44, 255) : new Color4(67, 142, 172, 255)); } } }